Rules
This page describes the default rules. Variant (Bavarian or Tyrolean), card deck (French or Bavarian), target points, Weli, Guate, trump duty and raising can be changed in the app.
Goal
Two pairs play against each other: seats 1 and 3 against seats 2 and 4. Whoever wins a hand (three of five tricks) scores the stake of the hand, 2 points at first. The first pair to reach 15 points wins the game. From 13 points a pair is "tense" and may no longer raise the stake.
Dealing
The game uses the French-suited deck (Skat deck) of 32 cards (seven to ace in clubs, spades, hearts and diamonds). Everyone gets five cards, and the dealer changes every hand. In the Bavarian deck, the jack and queen are called Under and Over, and the suits are acorns, leaves, hearts and bells. You choose the deck under Appearance. The dealer of the first hand is chosen at random.
Calling
The player to the left of the dealer calls the Schlag (a rank, for example Queen). The dealer then calls the trump (a suit). The player to the left of the dealer leads; whoever wins a trick leads the next one.
Ranking
From top to bottom: the Rechte (the Schlag in the trump suit), the Linken (the Schlag in the other suits, equal to each other; the one played first wins), then the other trumps by rank. Cards without trump value only win if they are in the suit that was led. The Kritische are always the highest cards: Maxi (king of hearts), Belli (seven of diamonds) and Spitz (seven of clubs). The Guate, the trump card one step above the Schlag (not for ace and six), beats even the Rechte. The Weli (six of diamonds) is in the game as a 33rd card. It is always a trump, but the lowest; if the six is called, it is the Rechte.
Trump duty
There is no duty: you may play any card in every trick. If the main Schlag (the Rechte) is led in the first trick, the others must play a trump or a Kritische if they have one (the Linken do not count). This applies until a Kritische is in the trick. If a trump is led, whoever has a trump must play one; a Linke may be played as well. A Linke that is led obliges nobody to anything.
Raising
During a hand a pair may say "Gehen!" and raise the stake. The other pair looks (the hand continues with the higher stake), raises again or gives up; then the raising pair gets the previous stake. The same pair may not raise twice in a row, and a tense pair (from 13 points) may not raise at all. Raising is switched off in this setting: the stake stays at 2 points in every hand.
Time per turn
You have 60 seconds per turn. When time runs out, a call, a card or giving up is chosen for you. The time only runs while your cards are visible.
Controls
Tap a card to play it; playable cards glow green. You choose the Schlag and the trump in the middle of the table. "Raise!" is at the top right.
Several players on one device
With several humans on one device the cards are hidden after every move. Hand the device on; the next player taps the screen and sees their cards.
Computer opponents
Beginner plays mostly at random and never raises. Medium wins tricks cheaply and raises only with a very good hand. Hard relies on the partner and reads the trick situation. Expert sometimes raises with a weak hand and raises back. Computers never see other players' cards.